/*
**	Command & Conquer Generals Zero Hour(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/*********************************************************************************************** 
 ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               *** 
 *********************************************************************************************** 
 *                                                                                             * 
 *                 Project Name : Command & Conquer                                            * 
 *                                                                                             * 
 *                     $Archive:: /Commando/Library/BLWSTRAW.H                                $* 
 *                                                                                             * 
 *                      $Author:: Greg_h                                                      $*
 *                                                                                             * 
 *                     $Modtime:: 7/22/97 11:37a                                              $*
 *                                                                                             * 
 *                    $Revision:: 1                                                           $*
 *                                                                                             *
 *---------------------------------------------------------------------------------------------* 
 * Functions:                                                                                  * 
 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */

#ifndef BLWSTRAW_H
#define BLWSTRAW_H

#include	"straw.h"
#include	"blowfish.h"


/*
**	Performs Blowfish encryption/decryption to the data that is drawn through this straw. The
**	process is controlled by the key which must be submitted to the class before any data
**	manipulation will occur. The Blowfish algorithm is symmetric, thus the same key is used
**	for encryption as is for decryption.
*/
class BlowStraw : public Straw
{
	public:
		typedef enum CryptControl {
			ENCRYPT,
			DECRYPT
		} CryptControl;

		BlowStraw(CryptControl control) : BF(NULL), Counter(0), Control(control) {}
		virtual ~BlowStraw(void) {delete BF;BF = NULL;}

		virtual int Get(void * source, int slen);

		// Submit key for blowfish engine.
		void Key(void const * key, int length);

	protected:
		/*
		**	The Blowfish engine used for encryption/decryption. If this pointer is
		**	NULL, then this indicates that the blowfish engine is not active and no
		**	key has been submitted. All data would pass through this straw unchanged
		**	in that case.
		*/
		BlowfishEngine * BF;

	private:
		char Buffer[8];
		int Counter;
		CryptControl Control;

		BlowStraw(BlowStraw & rvalue);
		BlowStraw & operator = (BlowStraw const & straw);
};


#endif
