/*
**	Command & Conquer Generals Zero Hour(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__FB15454D_21B4_4F33_A593_C13A58B86008__INCLUDED_)
#define AFX_STDAFX_H__FB15454D_21B4_4F33_A593_C13A58B86008__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions

#ifndef _AFX_NO_OLE_SUPPORT
#include <afxole.h>         // MFC OLE classes
#include <afxodlgs.h>       // MFC OLE dialog classes
#include <afxdisp.h>        // MFC Automation classes
#endif // _AFX_NO_OLE_SUPPORT


#ifndef _AFX_NO_DB_SUPPORT
#include <afxdb.h>			// MFC ODBC database classes
#endif // _AFX_NO_DB_SUPPORT

#ifndef _AFX_NO_DAO_SUPPORT
#include <afxdao.h>			// MFC DAO database classes
#endif // _AFX_NO_DAO_SUPPORT

#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT

// I don't care that debug symbols are longer than 255, I won't read them anyways.
#pragma warning (disable : 4786)

// Define IN and OUT. Use them for sementic emphasis.
#ifndef IN
#  define IN
#endif

#ifndef OUT
#  define OUT
#endif

#ifndef interface
#	define interface struct
#endif


//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__FB15454D_21B4_4F33_A593_C13A58B86008__INCLUDED_)
